ABOUT THE PROJECT 
For Adasoft’s immersive VR game, I took on a multidisciplinary role that bridged the gap between animation, narrative, and technical implementation. I was involved from the initial concept phase through to the final audiovisual polish.

My Key Contributions:
Animation & Visuals
3D Character Animation: Executed the animation for the main cast: Retrorex, Bitabee, and the Minibitas, ensuring their movements felt responsive in a VR environment.
2D UI Assets: Designed and animated in-game 2D elements, such as dynamic speech bubbles and interface indicators.
Pre-Production & Narrative
Story & Game Design: Collaborated closely with the team to define the game's mechanics and co-write the narrative arc.
Pre-Visualization: Created comprehensive Storyboards and Animatics to map out the user journey and cutscenes before production.
Audio & AI Integration
Sound Design & Mixing: Managed the entire audio landscape, creating sound effects and handling the final mix.
AI Voice Generation: Leveraged ElevenLabs AI to generate and direct the voice acting for the characters, creating distinct personalities for the cast.
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